epoch1970 wrote: 
> Shall I look at the player??

Why ?

>From the logs it looks like th eplayers send the broadcast packet - so
player logs won;'t show anything.

When playeraddr is not defined - the broadcast packet is received by
LMS.  When playeraddr is defined then broadcast packet is not received
by LMS.  That seems to point to somehting to a difference in the way the
socket is opened with a default value of Playeraddr vs a defined value
and this change is making the broadcast to be filtered/blocked from
reaching LMS. 

Time to think and look at code.


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