drmatt wrote: > Those are closed. Iirc it's up to the other end to complete the close > > From my understanding that would result in a TIME_WAIT, and CLOSE_WAIT > indicates the server didn't closed the connections (e.g. to the players) > correctly when exiting. > When I do a few restarts of LMS it piles up and stays indefinitly. > Reboot :-(
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