drmatt wrote: 
> Those are closed. Iirc it's up to the other end to complete the close 
> 
> From my understanding that would result in a TIME_WAIT, and CLOSE_WAIT
> indicates the server didn't closed the connections (e.g. to the players)
> correctly when exiting.
> When I do a few restarts of LMS it piles up and stays indefinitly.
> Reboot :-(


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