JensD wrote: > From my understanding that would result in a TIME_WAIT, and CLOSE_WAIT > indicates the server didn't closed the connections (e.g. to the players) > correctly when exiting. > When I do a few restarts of LMS it piles up and stays indefinitly. > Reboot :-(
Restart LMS should close down the sockets properly. Could the problem be the players trrying to access server ports which are not active yet (i.e. between shutdown and restart) and socket open by player has failed and waiting to be closed. What socket number have the CLOSE_WAIT ? Nothing in TCP should be indefinite. What is the TCP timeout setting on your system ? Have you fiddled with TCP parameter or used an application which "optimised" your system ? ------------------------------------------------------------------------ bpa's Profile: http://forums.slimdevices.com/member.php?userid=1806 View this thread: http://forums.slimdevices.com/showthread.php?t=108054 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
