The default port is 9000.  On starting LMS will try the port number - if
it is in use by another application (i.e. on the LMS server the port
cannot be opened by LMS) then it will try the next port e.g. 9001 and so
on until it find an available port.  Then when each player requests what
LMS seervwers are available - the LMS server replies with the IP address
and the port number in use which players will then use.


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