The default port is 9000. On starting LMS will try the port number - if it is in use by another application (i.e. on the LMS server the port cannot be opened by LMS) then it will try the next port e.g. 9001 and so on until it find an available port. Then when each player requests what LMS seervwers are available - the LMS server replies with the IP address and the port number in use which players will then use.
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