bpa wrote: > I think long press will "work" (e.g. produce a dialogue) regardless of > defeat setting but the main point is why > > I'm using a Linux Squeezeplay to test as you cannot "long press" with a > mouse and it easy to get logging & quicker to restart after making > changes, to clear the player cache etc to get player into a reliably > reproducible state. > > The OP says he has a pcp with some sort of screen - I presume either > touch or mouse, either way a pcp can have a huge variety of hardware, > there is a clear "bug" and no point in chasing down pcp hardware > specific solution. > > edit:I am just trying to find a workaround that will work for the OP until the bug is fixed [emoji3]
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