I'm having trouble keeping the Local Player stable; it'll run for 24
hours or more, then suddenly crash. The log shows:


[21-08-29 21:26:36.6387] Slim::Schema::Storage::throw_exception
(121) Error: DBI Exception: DBD::SQLite::st execute failed: database is
locked [for Statement "DELETE FROM tracks WHERE ( id = ? )" with
ParamValues: 1=739418]

That's not the player crashing, but the server locking up. Are you running scheduled scans? Could this be around the time when such a scan happens? It looks as if two processes were trying to modify the database.
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