Networking can be really tricky due to the fact that TCP/IP is a fairly
stupid protocol does not feature any self-discovery or advertising
methods. Running a system that tries to hide this from the user and also
not offer any methods to automate how it should behave doesn't really
help as well.

By default LMS listens on all interfaces (0.0.0.0). It is not possible
for a newly connected (VPN) adapter to `steal` that. What is however
possible is for the system to be given a preferred outbound interface,
causing whatever output LMS generates not be able to reach your
player/controller. This should not affect LAN connected systems though,
unless they are accessed through their DNS name which as a rule *does*
get hijacked by VPN. The most likely reason for LMS to seize being able
to communicate with players and controllers while VPN is up is therefore
that the VPN software actively prohibits secondary connections to the
computer and of course they will have made it very difficult for you to
override that.

The best advice here is to get yourself a second machine to run LMS.
Think something like a Pi or Cubietruck. If you shut down your main
computer when you are not using it you will likely earn the costs for
such a device back on your power bill within a year.


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