LMS uses a perl module (Image::Scale) to resize images (which in turn
uses libraries like libpng and libjpeg to handle image formats).
This module holds the uncompressed image in memory (for a 7500*7500
image, this needs ~160MB), in addition to the compressed one, plus
memory for the output image.
Additionally, for reading the image, another buffer the size of the
uncompressed image is allocated.

I suspect that somewhere during that processing LMS runs out of memory.



'Various SW' (https://www.nexus0.net/pub/sw/): Web Interface | Text
Interface | Playlist Editor / Generator | Music Classification | Similar
Music | Announce | EventTrigger | Ambient Noise Mixer | DB Optimizer |
Image Enhancer | Chiptunes | LMSlib2go | ...
'Various HowTos' (https://www.nexus0.net/pub/documents/LMS/): build a
self-contained LMS | Bluetooth/ALSA | Control LMS with any device | ...
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