Problem is now overcome.

I turned on lots of debug logging options and could finally see where
the issue lay.  Connected to LMS I have 3 SB hardware players, plus one
PC running squeezelite.  I can see LMS successfully logging into SN and
pulling player/plugin etc details.  Except that it was continually
retrying to sync the squeezelite player, about 20 times per second, so
eventually the SN nging server gave up and rejected with the 503
responses.

Then discovered that the PC was somehow running 2 copies of squeezelite
with the same MAC and player name.  This should have been imposssible
but anyway, killed one copy and restart LMS and now all is good again.

So apologies for wasting your time.  I will sort out whatever was the
problem with the init script to startup squeezelite.  I've been running
this way for months or maybe years now, so I've no idea how this
magically started just a few days ago!

Meanwhile, you say you have seen this with other users, so maybe this
might help in future.   You could put some check in
Slim::Networking::SqueezeNetwork::PrefSync::syncDown  to avoid this, 
but it is basically a user error (ie mine).

Thanks again for your help.


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