On Thu, Aug 16, 2012 at 2:34 PM, Antoine Pitrou <solip...@pitrou.net> wrote:
> Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit : > > Am 16.08.2012 17:43, schrieb Brett Cannon: > > > So this is the kind of thing that would lead to arguments about "what > > > game?" The general concept works for me, though if something can be > > > agreed upon. > > > > Isn't it obvious to you? We are talking about Python! There is just one > > mini game that fits: > > > > http://en.wikipedia.org/wiki/Snake_%28video_game%29 > > > > Yuval has mentioned Nibbles in his initial posting. Nibbles was a Snake > > clone in QBasic that was shipped with MS DOS. > > The main issue IMHO is that snake was a well-known gaming reference in > the 80s/early 90s, but it's not nowadays. Perhaps a "demonstration game > in the stdlib" should mimick one of the popular games of today (a simple > one obviously, not World of Warcraft :-)). > Nah, that's no fun. =) Plus the game is simple enough that those who don't know it can pick it up quickly. Regardless, we do have to make sure the game is dead-simple to implement so the code and be clean and easy to read.
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