On Thu, Aug 16, 2012 at 2:34 PM, Antoine Pitrou <solip...@pitrou.net> wrote:

> Le jeudi 16 août 2012 à 20:31 +0200, Christian Heimes a écrit :
> > Am 16.08.2012 17:43, schrieb Brett Cannon:
> > > So this is the kind of thing that would lead to arguments about "what
> > > game?" The general concept works for me, though if something can be
> > > agreed upon.
> >
> > Isn't it obvious to you? We are talking about Python! There is just one
> > mini game that fits:
> >
> >   http://en.wikipedia.org/wiki/Snake_%28video_game%29
> >
> > Yuval has mentioned Nibbles in his initial posting. Nibbles was a Snake
> > clone in QBasic that was shipped with MS DOS.
>
> The main issue IMHO is that snake was a well-known gaming reference in
> the 80s/early 90s, but it's not nowadays. Perhaps a "demonstration game
> in the stdlib" should mimick one of the popular games of today (a simple
> one obviously, not World of Warcraft :-)).
>

Nah, that's no fun. =) Plus the game is simple enough that those who don't
know it can pick it up quickly.

Regardless, we do have to make sure the game is dead-simple to implement so
the code and be clean and easy to read.
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