Could you send me a link to the landscape you're using? It seems the problems are much more clearly visible there.
I'll look at text drawing, it might be due to different font parameters, not sure. On 9/7/12, Georg Zotti <georg.zo...@univie.ac.at> wrote: > > On Fr, 7.09.2012, 04:07, Ferdinand Majerech wrote: >> The warning spam seems to be caused by the Windows release build >> workaround. >> >> The compilation error is weird; AFAIK clock_t is standard C++. >> >> Maybe it could be fixed by removing std:: and including <time.h> (C >> include) >> instead. > > Yes, indeed all that is needed under Windows/MinGW is in > StelUtils.cpp: > line 1067: #include <time.h> > and > line 1086: clock_t cpuTime = clock(); > > > OK, the texturing issue in perspective mode is solved. Stereographic mode > is also much cleaner now, the big zigzags are mostly gone, but still the > older solution has "rounder" distortion. Also the shortest lines in the > compass marks plugin appear to vanish sometimes at max fov, and its red > text is less clear than in the older version (aliasing?). > > In order to not only test stereographic, in these images: > https://dl.dropbox.com/u/30092392/stellarium-STG-cyl_11.4.png > https://dl.dropbox.com/u/30092392/stellarium-STG-cyl_glexperiment5623.png > > you see a cylindrical view. The vertical pillars mark north and south, on > the north pillar (stretching into the image at top left) there is a > circular disk with a hole marking the north celestial pole. I tried to get > the same view in both versions. The tesselation of the landscape is still > coarser or maybe the previous mapping did more than linear interpolation, > but in the glexperiment image the distortion of pillar and disk appear to > be stronger, and the text from the compass marks grainier (a bit aliased). > > Concerning text rendition: The object info at top left seems OK, but star > and constellation labels are also aliased. > > Kind regards, > Georg > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Stellarium-pubdevel mailing list > Stellarium-pubdevel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel