I can't reproduce the stereographic projection bug.

It might have been caused by the same issue.

Please test.

On 9/6/12, Ferdinand Majerech <kiithsa...@gmail.com> wrote:
> Fixed the landscape bug.
>
> It was due to swapped parameters to a function.
>
> Fix currently pushed to
> https://code.launchpad.net/~kiithsacmp/stellarium/glexperiment
>
> On 9/6/12, Alexander Wolf <alex.v.w...@gmail.com> wrote:
>> Hi!
>>
>> 2012/9/6 Georg Zotti <georg.zo...@univie.ac.at>:
>>>> I think the current MinGW version can only compile 32bit, but
>>>> mingw-builds
>>>> has builds for 64bit. No idea how you would set it up,  though - I
>>>> don't use Windows and only set up MinGW based on tutorial on the wiki.
>>>
>>> Yes, me too. Alexander, you are building the win64 packages. Can you
>>> please describe how and where to set these building vars? I know I can
>>> set
>>> it in the project's main CMakeLists.txt, but there may be a better way.
>>
>> Building x64 Stellarium similar x86. You can found instructions in our
>> wiki - http://www.stellarium.org/wiki/index.php/CompileWithMinGW-w64
>>
>> Binary Qt for Windows you can found only x86 :-( but you can build x64
>> Qt from source code (like me).
>>
>>
>> --
>> With best regards, Alexander
>>
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>

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