Dear all, I have started a few amendments to the landscapes. So far, drawing fog is now available for spherical and fisheye panos, and a little surprise for light-polluted sites as well. It is now possible to clip away (the usually transparent) upper parts of spherical landscapes to save texture memory. Also, I try to improve the documentation of whatever code I stumble over in my attempt to understand it.
There is one landscape type request here: https://blueprints.launchpad.net/stellarium/+spec/landscape-custom-horizon I have the feeling it can be done with the StelSkyPolygon class, or something including StelSphereGeometry, or OctahedronPolygon, or a sibling to StelSkyPolygon (drawing in Alt-Az coords), but I don't see those classes used anywhere in the program. Are they brand-new, some stuck development that never went into proper use, or so old that they are deprecated? Any usage examples in a plugin I was not aware of? Kind regards, Georg ------------------------------------------------------------------------------ November Webinars for C, C++, Fortran Developers Accelerate application performance with scalable programming models. Explore techniques for threading, error checking, porting, and tuning. Get the most from the latest Intel processors and coprocessors. See abstracts and register http://pubads.g.doubleclick.net/gampad/clk?id=60136231&iu=/4140/ostg.clktrk _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel