Hi!

I also just tried with trunk after merges.
The relevant parts:

Linking CXX shared library libstelMain.dll
CMakeFiles\stelMain.dir/objects.a(StelPainter.cpp.obj): In function
`ZN11StelPainter7GLStateD2Ev':
C:/Stellarium_DEV/BZR/trunk5/src/core/StelPainter.cpp:68: undefined
reference to `glBlendFuncSeparate@16'
CMakeFiles\stelMain.dir/objects.a(StelTexture.cpp.obj): In function
`ZN11StelTexture4bindEi':
C:/Stellarium_DEV/BZR/trunk5/src/core/StelTexture.cpp:115: undefined
reference to `glActiveTexture@4'
CMakeFiles\stelMain.dir/objects.a(StelTexture.cpp.obj): In function
`ZN11StelTexture6glLoadERKNS_6GLDataE':
C:/Stellarium_DEV/BZR/trunk5/src/core/StelTexture.cpp:264: undefined
reference to `glActiveTexture@4'
C:/Stellarium_DEV/BZR/trunk5/src/core/StelTexture.cpp:276: undefined
reference to `glGenerateMipmap@4'
collect2.exe: error: ld returned 1 exit status
src\CMakeFiles\stelMain.dir\build.make:2916: recipe for target
'src/libstelMain.dll' failed
mingw32-make[2]: *** [src/libstelMain.dll] Error 1
CMakeFiles\Makefile2:354: recipe for target
'src/CMakeFiles/stelMain.dir/all' failed
mingw32-make[1]: *** [src/CMakeFiles/stelMain.dir/all] Error 2
makefile:135: recipe for target 'all' failed

This is with Qt5.2.0-mingw-openGL, building with QtCreator.

We had these errors before. Was that solved with deriving StelPainter from
QOpenGLFunctions? Maybe these are the relevant lines that should depend on
building with Angle vs. building with OpenGL. Any way to autodetect or
configure this via cmake?

G.



On Mi, 11.06.2014, 10:44, Guillaume Chereau wrote:
> On Wed, Jun 11, 2014 at 06:34:56PM +1000, Barry Gerdes wrote:
>> Hi Guillaume with windows extracting the error message is difficult
>> but I was able to do a screen dump .
>
> Ah, so this is a problem of OpenGL, probably due to the merge of the
> angle-opengl branch.  What version of Qt do you use to compile?  I used
> Qt 5.3 ANGLE.
>
>     gui
>



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