On Thu, Dec 3, 2015 at 9:16 AM, Dirk Hohndel <[email protected]> wrote: > On Thu, Dec 03, 2015 at 04:25:56PM +0000, John Smith wrote: >> >> Out of interest, when do you think you might get Editting and downloading >> working? > > The main QML UI developer right now is Sebastian and he is working on > several other projects as well, so his contributions tend to come in > chunks of "a few hours on a random day". I'm thrilled and excited that > he's working on this - but we really need more people to wrap their mind > around QML and contribute. I keep trying to encourage people to do so but > haven't seen a lot of results so far...
Shameless plug: "results so far" include: http://lists.subsurface-divelog.org/pipermail/subsurface/2015-November/thread.html#23414 accept it for the sake of supporting QML pokery! :) (there's no QML in the patch, but it was a result of some efforts to build and launch and debug the mobile version.) -------------------- recruiting hackers/testers of the mobile UI, it bears repeating what Dirk said in November: <quote> And oh btw - you can quite easily test the QML on the desktop. Simply enable SUBSURFACE_MOBILE in the cmake (easily done with ccmake ) and you can build subsurface-mobile on your Linux box ... And then you can work on the QML code and test it quite efficiently. /D </quote> i had no intention of hacking on the mobile version until i saw that. OTOH, it seems several bug reports are now specific to actual phones, so building on the desktop won't necessarily help with that... but it's a step in the right direction, no? then the next step is to install linux trickle daemon to simulate slow 3G data transfer while on the desktop :) /K _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
