On 30 March 2016 at 14:29, Dirk Hohndel <[email protected]> wrote: > While the two new builds are crawling through the painfully slow upload / > processing, err, process, here's a quick heads up on -1136(Android) and > -1138(iOS - don't ask). > > Linus suggested an intersting change that I had briefly considered before > and rejected as too hard to do - but then it turned out to be surprisingly > straight forward, yet against challenged by performance issues. The dive > list now folds dive trips. When first opened all dive trips are closed. > When you tap on one, the dive trip opens and the dives inside the trip are > shown. Tap the trip again and it closes (or tap another trip and the first > one closes and the second one opens... at any time there is only one trip > that is open). Tap on a dive in the trip and you go to that dive as > before. > > Please play with this. I was able to find several small issues that I > believe fall into two categories: > a) performance - on slower devices this seems a bit painful > b) odd visual issues - this seems to 10x increase the likelihood of > running into the QML/Kirigami issue that previously we only sometimes saw > at the bottom end of the dive list. Sudden jumpiness in the scroll > position, parts or all of the screen suddenly go blank, overall near > unusable behavior. But not alway, not with every dive list I tried... > I really need to beg for help from Marco and Sebastian on this one. > > If you have any idea how to fix either of those issues or if you find > anything else that's broken, please let us know! >
Much of my diving is local, and will be one or two dives on a weekend. Even when I go away, very rarely will I set a trip location, so the unexpanded dive list looks pretty ordinary for me (see attached). There's no date, location, or anything else displayed until I expand a trip. > > Enjoy (assuming I ever manage to get those two builds uploaded and > processed... the perils of being on an island... on the plus side we are > able to do some real life testing here... which already showed other bugs > in Subsurface that also need to be addressed...) > > Enjoy your testing, Rick
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