Hi, I just pushed a branch to Github: https://github.com/atdotde/subsurface/tree/latest_update
One of the patches is supposed to fix an error that made our desaturation artificially fast. Now, the deco times are slightly more conservative. But it seems they are too conservative for the benchmark. I guess Rick did the benchmark (I don’t have it here). Rick, could you please look into the source of the benchmark what the assumptions on the saturation/desaturation rates are there and why the computed times differ so much? Thanks Robert
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