Hi Bryan,

A pleasure to meet you in person today. I always love it when I get to meet 
people in person.
I'm happy to say that I have met quite a few of the active developers in person 
over the years - so now all that is left is to turn you into an active 
developer :-)

We talked a bit about the mobile UI and why it's written in QML - and things 
that really would help make Subsurface-mobile better.

There are many threads on the mailing list about ideas in that direction. What 
we are missing, I am learning, is a priority ordered list of ideas. And part of 
that is because on many topics people start, stop, sometimes get enough done to 
get it merged, sometimes don't, and in the end there isn't really a single, 
consistent vision how things should be. It's almost always driven by whoever 
has the time and energy to implement things.

One thing that I mentioned to you was statistics. I know that Doug Junkins has 
done some work there for the desktop app, but he seems to have run out of time 
and/or energy as well.
But at it's simplest, just getting a few base statistics implemented in QML 
would be extremely helpful. There's a thread from March 2019 that talks about 
this.
http://lists.subsurface-divelog.org/pipermail/subsurface/2019-March/033675.html 
<http://lists.subsurface-divelog.org/pipermail/subsurface/2019-March/033675.html>
Not a lot of meat there, but maybe Doug has more details that he can share with 
you?

My guess is that QML/QtCharts would be the way to go: 
https://doc.qt.io/qt-5/qtcharts-qmlmodule.html 
<https://doc.qt.io/qt-5/qtcharts-qmlmodule.html>

I know this is very thin - I don't have a design, I don't have a do this, then 
that list. All I can offer right now is a rough direction. And the promise that 
I'll work with you if you want to go down that road and that I'll help you 
refine the idea what this might mean from an implementation perspective.

Thanks

/D
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