Thanks bryan and nice to virtually meet you Dirk and the others on this chain! Excited to jump into this one, are there any design repositories that exist where I can grab assets to get started? If not no worries.
On Sat, Nov 23, 2019 at 5:49 PM Dirk Hohndel <[email protected]> wrote: > Hi Bryan - and welcome Jordan :-) > > > On Nov 23, 2019, at 12:09 PM, Bryan Oliver <[email protected]> > wrote: > > 1) if I were to start a mobile sort of "backlog", where would I put said > list? If it's totally up to me, it would be easiest to maintain it from the > same place where I interact with the code, in the Github Projects tab > (Kubernetes does a similar thing > https://github.com/orgs/kubernetes/projects/34). I think you will have to > create the project in github and give me permission to create cards within > it, or give me permission to do so via org permissions (I believe there is > a way to make someone admin of Project boards only, and not the actual > repository settings or org settings). > > > I have never used GitHub projects. I created one - > https://github.com/Subsurface-divelog/subsurface/projects/1 > Is that enough for you to be able to use that? Or is there more I need to > set up? > > 2) Downloaded the desktop app and looked through forums and the links > above, I see now the statistics tab and how it works, starting to get some > ideas > > > Cool > > 3) I cc'd a friend (jordan), he may be able to give me a little time with > the ux design > > > Uhhh - I like it. UX design is an area that I suck in... so anyone with > even a little (or, of course, a lot) of skill in this area is highly > welcome! > > 4) I noticed some low hanging fruit I might start with (like alignment on > screen or using the notch on an iphone, etc), just to get used to the > release/build process using QT/QML, I'll add them to the project board if > you want to go that route > > > Awesome. > > The way we build the iOS app is a bit, umm, peculiar. There's a reasonably > accurate readme > https://github.com/Subsurface-divelog/subsurface/blob/master/packaging/ios/README > but > if at any point you get stuck, please reach out and I'll be happy to help. > > Thank you so much for getting back - and I really hope that this turns > into something you'll enjoy working on! > > /D > -- Jordan Reiser Experience Designer @ SparksGrove, a Division of North Highland 973.930.3206 -- Linkedin.com/in/jordanreiser Rentbuybash.com Splantern.com
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