Thanks bryan and nice to virtually meet you Dirk and the others on this
chain! Excited to jump into this one, are there any design repositories
that exist where I can grab assets to get started? If not no worries.

On Sat, Nov 23, 2019 at 5:49 PM Dirk Hohndel <[email protected]> wrote:

> Hi Bryan - and welcome Jordan :-)
>
>
> On Nov 23, 2019, at 12:09 PM, Bryan Oliver <[email protected]>
> wrote:
>
> 1) if I were to start a mobile sort of "backlog", where would I put said
> list? If it's totally up to me, it would be easiest to maintain it from the
> same place where I interact with the code, in the Github Projects tab
> (Kubernetes does a similar thing
> https://github.com/orgs/kubernetes/projects/34). I think you will have to
> create the project in github and give me permission to create cards within
> it, or give me permission to do so via org permissions (I believe there is
> a way to make someone admin of Project boards only, and not the actual
> repository settings or org settings).
>
>
> I have never used GitHub projects. I created one -
> https://github.com/Subsurface-divelog/subsurface/projects/1
> Is that enough for you to be able to use that? Or is there more I need to
> set up?
>
> 2) Downloaded the desktop app and looked through forums and the links
> above, I see now the statistics tab and how it works, starting to get some
> ideas
>
>
> Cool
>
> 3) I cc'd a friend (jordan), he may be able to give me a little time with
> the ux design
>
>
> Uhhh - I like it. UX design is an area that I suck in... so anyone with
> even a little (or, of course, a lot) of skill in this area is highly
> welcome!
>
> 4) I noticed some low hanging fruit I might start with (like alignment on
> screen or using the notch on an iphone, etc), just to get used to the
> release/build process using QT/QML, I'll add them to the project board if
> you want to go that route
>
>
> Awesome.
>
> The way we build the iOS app is a bit, umm, peculiar. There's a reasonably
> accurate readme
> https://github.com/Subsurface-divelog/subsurface/blob/master/packaging/ios/README
>  but
> if at any point you get stuck, please reach out and I'll be happy to help.
>
> Thank you so much for getting back - and I really hope that this turns
> into something you'll enjoy working on!
>
> /D
>
-- 
Jordan Reiser
Experience Designer @ SparksGrove, a Division of North Highland

973.930.3206

--
Linkedin.com/in/jordanreiser
Rentbuybash.com
Splantern.com
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