IMHO, an explicit help button that toggles an overlay with help bubbles would be best. Takes up less space than actual labels. Here's an example:
http://thedigitalstory.com/2012/03/5_tips_for_working_w.html - Bert - On 27.03.2012, at 06:44, Carl Angiolillo wrote: > > However, that is different than the icons you use everyday. > > True. The time spent learning iconography is amortized while the pixel costs > of the label remain fixed so those text labels that were very helpful at > first end up consuming unnecessary real-estate as the kids become experts. > However, if the kids become frustrated by confusing buttons* they might not > bother becoming experts at all so it's worth keeping an eye on during testing. > > > on a touch screen ... there's no obvious way to get the text descriptions > > to pop up. > > The method Android uses is to long press on a button to display its label. I > doubt this qualifies as "obvious" judging by the fact that this was slipped > quietly into 4.0 and I've never observed anyone using it. Some interfaces > (like native OS X toolbars or MS Office products) allow text labels to be > turned on and off by the user. I've used time-delay fade-in labels on > touchscreens (which were supposed to help novices while not impacting expert > use) but they turned out to be too distracting and not helpful in the case of > buttons that remain visible all the time. The simplest method might be to > bite the bullet, spend the pixels, and add text labels to buttons on > touchscreen devices. > > Carl > > *...e.g., a sound icon shaped like the profile of an internal electronic > component or a stop icon shaped like an octagon even in Libya, Zimbabwe, the > Bahamas, or Japan. > > On Tue, Mar 20, 2012 at 19:37, Bert Freudenberg <b...@freudenbergs.de> wrote: > > On 21.03.2012, at 00:16, C. Scott Ananian wrote: > > > On Tue, Mar 20, 2012 at 4:47 PM, Gonzalo Odiard <gonz...@laptop.org> wrote: > >> If you find non obvious icons, can report to try to improve. > >> May be adults have problems with icons, but kids don't, > >> just see a kid playing in any internet site. > > > > These icons become much more problematic on a touch screen, where there's > > no obvious way to get the text descriptions to pop up. > > --scott > > OTOH, on a web site, you just want to get results quickly, and then maybe > never visit again. It's not worth learning what the icons mean, since they > most likely are unique to that site. That's why using icons like in the video > fails. > > However, that is different than the icons you use everyday. Those are worth > learning. Of course, the learning must be made possible, and hopefully > enjoyable. But the gut reaction of "I as an adult can't figure it out at > first glance, so it must be bad" isn't quite appropriate. > > - Bert - > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel > _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel