I thought it was Aleksey Lim who had repackaged the GCompris games as individual packages for ASLO.
cjl On Thu, Jun 27, 2013 at 2:52 PM, James Simmons <nices...@gmail.com> wrote: > Laurent, > > I'm forwarding this to the list. The only thing I know about GCompris > chess is that it exists. It looks like GCompris use to be distributed as a > bunch of individual Activities and now they are all one Activity. Someone > on the list may be able to help. > > James Simmons > > > ---------- Forwarded message ---------- > From: laurent bernabe <laurent.bern...@gmail.com> > Date: Thu, Jun 27, 2013 at 11:06 AM > Subject: Re: [Sugar-devel] Is PyGame already installed on real XO ? > To: James Simmons <nices...@gmail.com> > > > Hello again, > > I've searched for the GCompris MoveLearner repository in GitSugarLabs, but > I've just found the GCompris main line. > Is there a simple way for me to fetch Gcompris Chess Move Learner project > code ? Apologizes, again I've only simple usage of git. > > Regards > > > 2013/6/27 laurent bernabe <laurent.bern...@gmail.com> > >> Thanks James, >> >> Sorry for not having read all the floss yet : I'll go on reading this >> chapter whose topic is PyGame :) >> >> I agree to try involving the existing chess learning app from GCompris >> set of activities : particularly MoveLearn. In the application I planned to >> write, I had the idea to ask a simple question in the form "can this piece >> go in this cell ? can this piece eat this one ?". As it is not exactly the >> same idea than the MoveLearn : it could be added as mode. I think I could >> do it. >> Also, I planned to add a theory mode : where one can learn all pieces >> move and captures. >> >> Does not sound as simple indeed, as chess is very particular, but it >> seems realizable. >> >> Regards >> >> >> 2013/6/27 James Simmons <nices...@gmail.com> >> >>> Laurent, >>> >>> There is a chapter in Make Your Own Sugar Activities! about PyGame that >>> you might find helpful. >>> >>> >>> http://en.flossmanuals.net/make-your-own-sugar-activities/making-activities-using-pygame/ >>> >>> The other thing to think about is that there are already some Activities >>> for learning Chess, like this one: >>> >>> >>> http://activities.sugarlabs.org/en-US/sugar/addon/4105?collection_uuid=6fcec139%26%2345%3B099c%26%2345%3Bcf60%26%2345%3B2a37%26%2345%3B90579a282d8c >>> >>> That doesn't mean that you shouldn't do yours, but you probably should >>> check out what GCompris does and think of how you could improve on it. >>> >>> James Simmons >>> >>> >>> >>> On Thu, Jun 27, 2013 at 4:56 AM, laurent bernabe < >>> laurent.bern...@gmail.com> wrote: >>> >>>> Hello everyone, >>>> >>>> I plan to write an activity in order to let users learn basics chess >>>> rules. >>>> >>>> But I am wondering whether I should write it in GTK3 or PyGame as I >>>> don't know if the real XO (not the emulator instances like in my >>>> environment) has already an installation of PyGame, so that no extra work >>>> need to be done in order to install the activity I'll try to write. >>>> >>>> Thanks in advance. >>>> >>>> _______________________________________________ >>>> Sugar-devel mailing list >>>> Sugar-devel@lists.sugarlabs.org >>>> http://lists.sugarlabs.org/listinfo/sugar-devel >>>> >>>> >>> >> > > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel > >
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