Ivan Krstić wrote:
Marco Pesenti Gritti wrote:
What still need to be figured out is the build system for bundles. I
will discuss this further and post more on the list about it tonight or
tomorrow.

What specifically do you mean by `build system` in this context?

Two issues here basically:

* How do we pack executable code and resources in an activity bundle? distutils, setuptools, auto*, something else? I don't think we want to force people to use *one* build system but there should be at least a suggested/documented one. * I think Dan wrote the bundles spec to support also non-python activities. For unmanaged languages, C/C++ for example, how do we ensure that executables will work on the target machines (for example use a compatible toolchain)?

Marco
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