On Jun 11, 2007, at 13:06 , Simon Schamijer wrote: > Hi, > > memosono is using the osc protocol > (http://opensoundcontrol.org/spec-1_0) to communicate with the game > server and to talk to the csound server.
Which game server? I thought osc is about sound? > I think it is an easy to use > protocol and maybe some other games or activities want to use it as > well. Does that mean an osc server will be running? Or does it have to be started by each activity? > An osc message consists of an OSC address pattern (a path) followed by > an OSC type tag string followed by zero or more OSC arguments. > > '/MEMOSONO/test', 'ifs', [1, 3.4, 'test'] > > osc is callback based. On the receiver side the osc path and the type > tag is used to dispatch the right callback. > > A python implementation of the osc protocol and a basic api for > receiving and sending osc messages can be found in the memosono > tree in > the osc folder. There exist python bindings for the osc library > liblo as > well (http://das.nasophon.de/pyliblo/). There is an OSC package for Squeak at http://map.squeak.org/package/61f807be-83a3-4944-bfa1-686ddac7153c Now, to try that I would need to have csound (and an osc server?) running in jhbuild. I saw chatter about this, but did anybody actually make it available? - Bert - _______________________________________________ Sugar mailing list [email protected] http://lists.laptop.org/listinfo/sugar

