On 10/9/07, Eben Eliason <[EMAIL PROTECTED]> wrote:
> > I can see that happening for python code. However, Write is part Python,
> > part C++. The Python part depends on a specific version of the C++ part,
> > so you can't just send over the python part and expect it to work.
> >
> > Now we don't track the non-python dependencies for an activity anywhere
> > as far as I know, so I don't see this working in practice.
>
> This is really just an extension of the bundle transfer idea, by which
> anyone should be able to join an activity on the mesh they don't yet
> have.  There is overhead involved, but bundles are self-contained
> largely for reasons like this.  If the bundle has a newer version,
> then it should be simple enough to transfer the entire bundle from A
> to B.  Assuming the bundle contains the C++ component, what's the
> complication?

I think the c++ component (libabiword) is currently installed in the system.

Marco
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