Hello,

I’m currently generating a SUMO scenario using a well-known city in the UK. I 
used OSM to obtain the .osm file and used netconvert to convert it to a 
.net.xml file. However, I am getting quite a few teleportations and I’m worried 
this may skew the results. The 2 main warnings I’m getting are 'Warning: 
Teleporting vehicle '44'; waited too long (yield)’ and 'Warning: Teleporting 
vehicle '1851'; waited too long (jam)’.

From my research, I’ve come across the option 'time-to-teleport value="-1”’, 
however, I have found that this causes indefinite deadlocks where no vehicles 
are able to move (even with a seemingly visible clear path in some instances). 
I believe that this may be caused by the netconvert process, leaving in some 
intersections which don’t allow clear passage, I am also unsure about traffic 
lights - are there any options to improve these? Are there are further options 
to netconvert which would allow less collisions/vehicle jams & yielding?

Kind regards,
Jonathan
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