Hello, the conflict types are distinguished by route topology rather than by angle. See the updated description at https://sumo.dlr.de/docs/Simulation/Output/SSM_Device.html#conflict_types regards, Jakob
Am Sa., 4. Sept. 2021 um 11:54 Uhr schrieb amir kr <[email protected]>: > Hi Mirko, > Thank you so much for your response, so I have another question, I want to > know how can I find the source of definition conflicts. because this > https://sumo.dlr.de/docs/Simulation/Output/SSM_Device.html explains that > there are three types of conflicts different Lead/follow situations, > Crossing situation, and Merging Situation but it does not explain that what > is the way SUMO calculate the conflicts? for example, SSAM explains the > different types of conflict (see the attachment). > > > On Sat, Sep 4, 2021 at 2:09 PM Mirko Barthauer <[email protected]> > wrote: > >> Hi, >> >> ego vehicle = vehicle with SSM device which created the output >> >> foe vehicle = vehicle in conflict with ego vehicle >> >> Best regards >> Mirko >> Am 03.09.2021 um 17:41 schrieb amir kr: >> >> hello, >> in SSM devise output there are two types of vehicle ego and foe. I want >> to know what is the definition of ego and foe? >> >> _______________________________________________ >> sumo-user mailing [email protected] >> To unsubscribe from this list, visit >> https://www.eclipse.org/mailman/listinfo/sumo-user >> >> _______________________________________________ >> sumo-user mailing list >> [email protected] >> To unsubscribe from this list, visit >> https://www.eclipse.org/mailman/listinfo/sumo-user >> > _______________________________________________ > sumo-user mailing list > [email protected] > To unsubscribe from this list, visit > https://www.eclipse.org/mailman/listinfo/sumo-user >
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