Hello,
vehicles only ever teleport because of collisions or because they are
forced to wait longer than time-to-teleport (default 300 seconds).
You can disable the latter mechanism by setting --time-to-teleport -1.
Natural exits in the last step can be retrieved by calling
getArrivedIDlist()
regards,
Jakob


2013/11/28 <[email protected]>

> My question is, is there a way to detect / infer
> collisions? I was going to add a check on teleported vehicles each sim
> step, but that could be vehicles leaving the sim due to completing
> their route, right? Any way of telling if these are natural exits, or
> collisions?
>
>
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