Thanks Jakob, I'm going to try that and will get back to you.

Regards,
Quentin


2014-08-19 15:24 GMT+01:00 Jakob Erdmann <[email protected]>:

> Hello,
> revision 16884 fixes a bug which could explain your symptoms. During
> insertion there is a check for maintaining safe distance to the vehicle
> behind. The code for determining the required safe distance was returning
> an exaggerated value and thus preventing insertion. Please let me know
> whether your problem persists with that revision.
> (However, note that this revision flags a number of collisions which
> previously went unnoticed, see http://sumo-sim.org/wiki/ChangeLog#SVN for
> other changes that may apply)
> regards,
> Jakob
>
>
> 2014-08-19 14:09 GMT+02:00 Jakob Erdmann <[email protected]>:
>
> Hello,
>> if the car in question is on the road in the centralized scenario that it
>> should be safe to add it in the segmented scenario. If insertion fails this
>> may point to a bug somewhere in the insertion code. If you can provide me
>> with a small example I would like to investigate this.
>> The safe distance of a car is strongly tied to its braking capabilities.
>> (higher decel requires a smaller gap to the leader, lower decel requires
>> a smaller gap to the follower)
>> It is also strongly tied to the 'tau' value. You could modify these
>> temporarily for insertion (since you are using TraCI anyway) and then reset
>> them after insertion.
>>
>> regards,
>> Jakob
>>
>>
>> 2014-08-19 13:06 GMT+02:00 Quentin Bragard <[email protected]
>> >:
>>
>> Hi guys,
>>>
>>> I'm currently facing the same kind of issue while working on a
>>> distributed version of SUMO. In the centralised scenario, traffic jam
>>> occurs on roads which are situated on borders in the distributed scenario.
>>> Therefore, though there is enough place for the cars as shown by the
>>> centralised scenario, SUMO refuses to add the new cars arriving on the
>>> border.
>>> I've tweak SUMO source code by myself a while ago and I was wondering if
>>> there would be a way to tweak it to remove/reduce the safe distance
>>> required for inserting new car. Any advice about where in the source code I
>>> should look to modify this behaviour ?
>>>
>>> Thanks in advance for your help,
>>> Regards,
>>> Quentin
>>>
>>>
>>> 2014-07-16 9:36 GMT+01:00 <[email protected]>:
>>>
>>>> Hi Jakob,
>>>>
>>>> I've tried a few options, and not had much luck. So, I commented out
>>>> lines 699-702, and on the vehicle collision, the sim freezes. Also
>>>> tried a few variations of commenting out some additional content, with
>>>> same result.
>>>>
>>>> But, thats not so bad for me, because I use the teleport from traci as
>>>> the trigger to tell an agent its crashed. Without the teleport I'd
>>>> have to think of some alternative.
>>>>
>>>> The other problem, is I still don't have much luck getting a quick
>>>> re-insert, I seem to need a gap of about 10 seconds. I guess, its not
>>>> totally unreasonable, a motorway vehicle travelling at normal speed,
>>>> for braking distance to a stationary vehicle. But, would none of the
>>>> vehicle parameters affect this? I tried reducing minGap to very small,
>>>> didn't make much difference.
>>>>
>>>> If theres no easy option, no problem, I'll just work the scenario
>>>> around having larger vehicle gaps.
>>>>
>>>> Thanks
>>>>
>>>> Vincent
>>>>
>>>> Quoting Jakob Erdmann <[email protected]>:
>>>>
>>>> > Hello,
>>>> > since insertions are only performed if they are deemed safe under all
>>>> > circumstances, an insertion speed of zero means that the following
>>>> traffic
>>>> > needs to have sufficient space to come to a complete stop as well
>>>> (when
>>>> > starting to brake in the next simulation step). If you find that an
>>>> even
>>>> > larger gap is required, it might point to a bug in the insertion code
>>>> and
>>>> > should be investigated.
>>>> > However, in your case it sounds as if you would be better of by simply
>>>> > deactivating the 'telepor-after-collision' behavior.
>>>> > This is something we would like  to make configurable eventually
>>>> anyway
>>>> > (see http://sumo-sim.org/trac.wsgi/ticket/1102)
>>>> > Until this is implemented you may comment out some lines in
>>>> MSLane.cpp. I
>>>> > think 699-702 should be enough.
>>>> > regards,
>>>> > Jakob
>>>> >
>>>> >
>>>> > 2014-07-13 23:05 GMT+02:00 <[email protected]>:
>>>> >
>>>> >>
>>>> >> Hi,
>>>> >>
>>>> >> To simulate a crashed vehicle holding up a lane, when I catch a
>>>> >> teleported vehicle, I re-insert it at its previous position, with a
>>>> >> small route and zero speed.
>>>> >>
>>>> >> I've set up a dedicated vehicle type for this, mainly so that I can
>>>> >> show it in a unique colour, but it does mean I can play with vehicle
>>>> >> parameters too.
>>>> >>
>>>> >> The problem I have, is that I think the 'safe distance' metric might
>>>> >> be kicking in but in a more extreme way than usual? For some reason I
>>>> >> seem to need about 9 to 10 seconds gap between vehicles, compared to
>>>> >> inserting vehicles into the road network normally which is around 2-3
>>>> >> seconds gap.
>>>> >>
>>>> >> I've tried changing minGap in case this made a difference, but
>>>> doesn't
>>>> >> seem to. The only unique thing I can think of is that I insert the
>>>> >> 'crashed' vehicle back with a speed of 0.
>>>> >>
>>>> >> The weirder thing, is that if the gap is approx 8 seconds, it seems
>>>> >> insufficient, and so a number of vehicles go past the location I wish
>>>> >> to re-insert the crashed vehicle, but then all of a sudden it will
>>>> >> insert, maybe 2-3 seconds ahead of another vehicle.
>>>> >>
>>>> >> I'm a bit stuck, the only workaround I have at the moment is to make
>>>> >> sure there is a large gap behind any vehicle that is likely to crash,
>>>> >> so that it can be inserted, which isn't so realistic.
>>>> >>
>>>> >> Thanks
>>>> >>
>>>> >> Vincent
>>>> >>
>>>> >>
>>>> >>
>>>> >>
>>>> >>
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>>>> >>
>>>>
>>>>
>>>>
>>>>
>>>>
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>>>
>>>
>>>
>>> --
>>> Quentin Bragard
>>> Diplômé de l'INSA de Lyon, Département Informatique.
>>>
>>> Ph.D Student in PEL,
>>> University College of Dublin
>>>
>>
>>
>


-- 
Quentin Bragard
Diplômé de l'INSA de Lyon, Département Informatique.

Ph.D Student in PEL,
University College of Dublin
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