Hi Joerg, I can reproduce it at least but I don't know yet what is going on. It may be that sidewalks already have to be present for crossings to be generated so you have to do it in a two step procedure. I opened a ticket http://sumo.dlr.de/trac.wsgi/ticket/1817.
Regards, Michael Am 08.06.2015 um 13:24 schrieb Joerg Schweizer: > Dear all, > maybe I overlooked something very trivial, as nobody else seems to have > issues with this. But in the attached simple network (a 3x3 grid > produced by netgenerate using sidewalks.guess and crossings.guess > option) the pedestrain (which is the only vehicle, see route file) > should be able to cross node 1/0. But instead, it throws an error: > Error: Disconnected walk for person '5'. > I played around with different intersections and priorities, but always > the same result. > > Actually, I am wondering about 2 things: > - Why the pedestrian not walk across the walking area ? I even provided > the route! > > - The net does not contain "crossing" edges, and I did not figure out > how to force netgenerate to produce them. When netconverting OSM > networks, crossings are generated and pedestrians have no problems to > cross intersection. > > So maybe just netgenerate is not generating a correct network. > > Thanks for any hints. > > Joerg > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > sumo-user mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/sumo-user > ------------------------------------------------------------------------------ _______________________________________________ sumo-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sumo-user
