I suspect that this is the kind of deadlock I discussed in my previous response. Both vehicles intend to perform a turn-around and block each other. This can be remedied in several ways a) join the respective junction clusters. See http://sumo.dlr.de/wiki/Networks/Import/OpenStreetMap#Junctions b) disabled turnarounds manually for short edges (you can find short edges via the netedit select mode which should make this somewhat efficient) c) improve the routes to have less turn-arounds
regards, Jakob 2017-02-22 12:30 GMT+01:00 Green Mind <[email protected]>: > Hi, > > I've been playing with version 0.29.0 for a while, and although I must say > there situation is much much better, I still encounter some issues where > vehicles get stuck in the middle of junctions. > > I attach 2 examples - all the vehicles you see in the pictures are > deadlocked and don't move. If you need the xml files I'll try to reproduce > the issues and share with you. > > Thanks a lot > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, SlashDot.org! http://sdm.link/slashdot > _______________________________________________ > sumo-user mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/sumo-user > > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ sumo-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sumo-user
