Great advice. Thanks, I'll give it a try.
On Wed, Feb 22, 2017 at 3:33 PM, Jakob Erdmann <[email protected]> wrote: > I suspect that this is the kind of deadlock I discussed in my previous > response. Both vehicles intend to perform a turn-around and block each > other. This can be remedied in several ways > a) join the respective junction clusters. See http://sumo.dlr.de/wiki/ > Networks/Import/OpenStreetMap#Junctions > b) disabled turnarounds manually for short edges (you can find short edges > via the netedit select mode which should make this somewhat efficient) > c) improve the routes to have less turn-arounds > > regards, > Jakob > > 2017-02-22 12:30 GMT+01:00 Green Mind <[email protected]>: > >> Hi, >> >> I've been playing with version 0.29.0 for a while, and although I must say >> there situation is much much better, I still encounter some issues where >> vehicles get stuck in the middle of junctions. >> >> I attach 2 examples - all the vehicles you see in the pictures are >> deadlocked and don't move. If you need the xml files I'll try to reproduce >> the issues and share with you. >> >> Thanks a lot >> >> ------------------------------------------------------------ >> ------------------ >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, SlashDot.org! http://sdm.link/slashdot >> _______________________________________________ >> sumo-user mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/sumo-user >> >> > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ sumo-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sumo-user
