Hello,
remote controlled vehicles should not be removed as long as they are
receiving moveToXY commands every sim step (at least since version 0.27.0).
To get collisions with remote controlled vehicles, set the options
--collision.action remove
and optionally
--collision.stoptime <SECONDS>
This will make uncontrolled vehicles stop for some time and then be removed
from the simulation
regards,
Jakob

2017-06-14 12:05 GMT+02:00 Kopilcak Petr <[email protected]>:

> Hello,
>
>
> I am solving similar issue like in this case https://sourceforge.net/p/
> sumo/mailman/message/31375856/?.
>
>
> I disabled removing my vehicle(which I controll through TraCi moveToXY
> command) in MSLane::executeMovements method.
>
> At the same time, I made changes in MSVehicle::executeMove method, where I
> return false at the beggining of this method (for my vehicle controlled by
> Traci moveToXY).
>
>
> Now it works almost perfectly (I can see correct position and rotation of
> this vehicle in sumo gui), but other entities does not collide with my
> vehicle.
>
>
> Is there any simple way how to tell other entities to collide with my
> vehicle?
>
>
> Or is there any correct way (without making hacks into sources) to forbid
> SUMO to remove my entity?
>
>
>
> Regards
>
>
> Petr
>
> ------------------------------------------------------------
> ------------------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
> _______________________________________________
> sumo-user mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/sumo-user
>
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
sumo-user mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/sumo-user

Reply via email to