Hi all,

what would greatly help me at the moment is information about details on
what happens in an agent's life.
Something like a sequence of possible events:

"The World According to SUMO-agents"

  1.  get blinked into existence

     *   get all attributes defined
        *   have a route to follow?
           *   OK
           *   do routing & get one
        *   speed distribution & characteristics
           *   set parameters
        *   initial speed
        *   ...
     *   being put at an insertion point on the 1st link
        *   where am I?
        *   what is around me?
        *   do I need some behavioral changes?
           *   -> make it so

  1.  move my simulation step distance

     *   will come to the end of this link within the next step?
        *   take actions
     *   did cross onto a junction
        *   do the junction crossing dance
           *   ...
     *   did cross onto a new link
        *   link properties/restrictions have changed
           *   adapt behavior (e.g. speed, ...)
           *   ...
     *   still moving, or bored for too long?
        *   -> get teleported to the afterlife
     *   something unusual happened
        *   want to take another path
           *   -> reroute
        *   ...

  1.  reached destination

     *   it is a parking area
        *   park
           *   -> idle away
     *   did leave last link
        *   drive off the edge of the disc
           *   -> get blinked to the afterlife

  1.  reiterate -> 2.

Does this already exist?
I could put it in the wiki, hoping that it will grow in detail as necessary.

My special interest is in what happens on link-crossing,
when speed restrictions change from link to link.
-And how to elegantly interfere with this process to generate non-standard 
behavior.

Thanks & regards,
Gerald.

--


GERALD RICHTER
Scientist
Dynamic Transportation Systems
Center for Mobility Systems

AIT Austrian Institute of Technology GmbH

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