Hi all,
what would greatly help me at the moment is information about details on
what happens in an agent's life.
Something like a sequence of possible events:
"The World According to SUMO-agents"
1. get blinked into existence
* get all attributes defined
* have a route to follow?
* OK
* do routing & get one
* speed distribution & characteristics
* set parameters
* initial speed
* ...
* being put at an insertion point on the 1st link
* where am I?
* what is around me?
* do I need some behavioral changes?
* -> make it so
1. move my simulation step distance
* will come to the end of this link within the next step?
* take actions
* did cross onto a junction
* do the junction crossing dance
* ...
* did cross onto a new link
* link properties/restrictions have changed
* adapt behavior (e.g. speed, ...)
* ...
* still moving, or bored for too long?
* -> get teleported to the afterlife
* something unusual happened
* want to take another path
* -> reroute
* ...
1. reached destination
* it is a parking area
* park
* -> idle away
* did leave last link
* drive off the edge of the disc
* -> get blinked to the afterlife
1. reiterate -> 2.
Does this already exist?
I could put it in the wiki, hoping that it will grow in detail as necessary.
My special interest is in what happens on link-crossing,
when speed restrictions change from link to link.
-And how to elegantly interfere with this process to generate non-standard
behavior.
Thanks & regards,
Gerald.
--
GERALD RICHTER
Scientist
Dynamic Transportation Systems
Center for Mobility Systems
AIT Austrian Institute of Technology GmbH
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