The Sun Ray developers or Craig Bender will be better positioned than me to go into the details of the Sun Ray protocol :)

> I don't see how a protocol can require a client running a full OS.
> Please explain further.

Sun Ray doesn't.

From the doc, THINC requires Xfree86 to be running and needs some kind of client software on the client device. This means it requires some kind of OS at this stage.

Chris



Curt Cox wrote:
Cristopher,

While I have very little knowledge of either protocol, they seem similar. My guess is that THINC was implemented on top of a standard OS simply because that was the easiest way to prototype. Do you mean that all current implementations of the protocol require running a full OS? I don't see how a protocol can require a client running a full OS. Please explain further.

I wasn't talking about adopting the entire protocol, but merely specific details from it.

See page 11 for an example:
"While Sun Ray and THINC use a similar multicommand protocol, Sun Ray is unable to leverage..."

I'm running SRSS 3.0 on x86 Solaris 10 right now. I find it usable, but slightly sluggish over 802.11g. Fast Ethernet is just as good as local, for just about everything except video, which is still not adequate. I would love to tell you my perception of Sun Ray over ADSL as soon as I can buy an account from someone.

Is offscreen drawing somehow impossible within the current Sun Ray architecture?

- Curt


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