(oops - meant to go to the list - also sorry about the multiple copies, Bob)
That's too bad. Are there plans to eventually have this work the way I'm wanting? Would I be correct that if I open a support case, it will just be counted as an RFE rather than actual bug? -Jon ----- Original Message ----- From: "Bob Doolittle" <[email protected]> To: "SunRay-Users mailing list" <[email protected]> Cc: "Jonathan C. Bailey" <[email protected]> Sent: Thursday, May 12, 2011 3:18:11 PM Subject: Re: [SunRay-Users] Xrandr rotation - slowness Rotation was originally done to satisfy customers doing signage who didn't care about high performance. Here's a response from the engineer who worked on this: > I'm not on the list, I'll let you respond. Yes, it is > expected behavior. Anything other than normal, > side by side, non-rotated Outputs will result in > a shadow framebuffer being used, and all rendering > optimizations disabled. Even on the non-rotated > Output, as dual-monitor DTU's look like a single > framebuffer to Xnewt. -Bob On 05/12/11 12:55 PM, Jonathan C. Bailey wrote: > Hello, > > I'm currently playing with the Xrandr rotation features in SRS 5.2 and have > run into a performance issue. Here's my configuration: > > Sun Ray 2FS > DVI1 = 1680x1050 LCD > DVI2 = 1680x1050 LCD > > What I'm trying to do is rotate the LCD on DVI2 to the left and keep DVI1 > normal. I issue: > > /opt/SUNWut/bin/xrandr --output DVI2 --rotate left > > ..and the monitor rotates. Only issue is that performance on both monitors is > SLOW (choppy, etc). Rotating DVI2 back to normal results in good performance. > > Anyone have an idea what is going on? Is this something that should be > working the way I expect? > > -Jon > _______________________________________________ > SunRay-Users mailing list > [email protected] > http://www.filibeto.org/mailman/listinfo/sunray-users _______________________________________________ SunRay-Users mailing list [email protected] http://www.filibeto.org/mailman/listinfo/sunray-users
