Interviewed by CNN on 07/10/2011 16:05, Paul B. Gallagher told the world: > The usual expectation, based on experience in a wide variety of fields, > is that "haste makes waste," so if we see someone rushing and making > mistakes, we usually attribute the mistakes to the rushing. So the > question here is whether the devs are working too fast in order to meet > unreasonable deadlines (and this question should be asked regularly), or > whether they're working at a normal, reasonable pace but releasing their > work more often, in smaller increments (and expanding the tester base). > In the latter case, the second concern I identified still applies -- > "rapid release forces users to adapt quickly and often, and most users > don't like that unless it's for new features important to them."
It's a perception problem, I agree. Instinctively, it would seem that the rapid-release system would cause more haste and sloppier work. But the instinct is wrong in this case, because it's working from mistaken premises. To draw a very simple parallel, there's very little haste and stress involved in getting on the subway to travel cross-town... because if I miss this train, there will be another a few minutes later, and you can get on it with minimum effort and little lost time. Getting on a plane, OTOH, involves quite a lot of worry and rushing around, because if I miss the plane, there might take hours to get on another one, with considerable annoyance, expenses and lost time. -- MCBastos This message has been protected with the 2ROT13 algorithm. Unauthorized use will be prosecuted under the DMCA. -=-=- ... Sent from my Starfleet Universal Translator. *Added by TagZilla 0.066.2 running on Seamonkey 2.4 * Get it at http://xsidebar.mozdev.org/modifiedmailnews.html#tagzilla _______________________________________________ support-seamonkey mailing list [email protected] https://lists.mozilla.org/listinfo/support-seamonkey

