Interviewed by CNN on 07/10/2011 16:05, Paul B. Gallagher told the world:

> The usual expectation, based on experience in a wide variety of fields, 
> is that "haste makes waste," so if we see someone rushing and making 
> mistakes, we usually attribute the mistakes to the rushing. So the 
> question here is whether the devs are working too fast in order to meet 
> unreasonable deadlines (and this question should be asked regularly), or 
> whether they're working at a normal, reasonable pace but releasing their 
> work more often, in smaller increments (and expanding the tester base). 
> In the latter case, the second concern I identified still applies -- 
> "rapid release forces users to adapt quickly and often, and most users 
> don't like that unless it's for new features important to them."

It's a perception problem, I agree. Instinctively, it would seem that
the rapid-release system would cause more haste and sloppier work. But
the instinct is wrong in this case, because it's working from mistaken
premises.

To draw a very simple parallel, there's very little haste and stress
involved in getting on the subway to travel cross-town... because if I
miss this train, there will be another a few minutes later, and you can
get on it with minimum effort and little lost time. Getting on a plane,
OTOH, involves quite a lot of worry and rushing around, because if I
miss the plane, there might take hours to get on another one, with
considerable annoyance, expenses and lost time.
-- 
MCBastos

This message has been protected with the 2ROT13 algorithm. Unauthorized
use will be prosecuted under the DMCA.

-=-=-
... Sent from my Starfleet Universal Translator.
*Added by TagZilla 0.066.2 running on Seamonkey 2.4 *
Get it at http://xsidebar.mozdev.org/modifiedmailnews.html#tagzilla
_______________________________________________
support-seamonkey mailing list
[email protected]
https://lists.mozilla.org/listinfo/support-seamonkey

Reply via email to