Clarification: We do not want to be slashdotted _right now_. When we are ready, we will make it clear - we want to set up a nice page on the website, for example, and fix a few more stable bugs.
On Thu, Sep 16, 2004 at 12:42:22AM +0100, Toad wrote: > On Wed, Sep 15, 2004 at 11:21:51PM +0200, Newsbyte wrote: > > As some of us have already discussed on IIP, the question becomes urgent > > what to do for the near future. As the donationpage shows, we are in need > > for some extra financial input, and thus we should contemplate on the how to > > do this best. > > Yes. Although we may have anything up to several thousand dollars in the > bank.. Ian has been trying to get hold of the trustee for some time... > > > > Now, I've said before that we're long overdue for the 0.6, but still, it's > > also true that currently, it isn't much better performing (as a whole) then > > the 0.5 version of the past year. Many changes have been made, but no real > > progress (from the viewpoint of a newbie user) has come out of it, as yet. > > I don't know about that. I installed a new stable node today, within an > hour or so I could get many pages... > > > > Now, with the simulations, I feel we have a tool that could finally help us > > in a way that surpasses the haphazard way untill now, and hopefully that > > will be even more stimualted with a testnetwork, in the not-to-distant > > future. > > Quite possibly (on both counts). > > > I have reasonable hope, thus, that, with further improvements such > > as the small-chunks and the tools to check performance, we might actually go > > forward rather quickly, compared to the past year(s). It therefor begs the > > question, whether it would not be wise to wait a bit longer still, untill we > > really have something that is noticable better. > > I think so. > > > > This all depends on whether we can afford it, and here again, a suggestion > > of toad(?) gives us an alternative. apart from being useful tools for the > > development process, the graphs made, are also very interesting and visually > > appealing. It is therefor suggested, and IMHO a good idea, to use these > > graphs, and the simulator, as a slashdot-article. > > And an appeal for funds. :) > > > If we made a nice page > > with graphs and some summary explanation, and we offer the simulator for > > d/l, preferably with a howto so ppl can easily try it out, > > Probably a good idea.. > > > I think this will > > cause enough attraction to give us some additional flux in regard to > > interest and finances. > > > > The financial and other gains would be substantial and form a very nice > > in-between untill the 0.6 version is ready, and it wouldn't cost us all that > > much in time and effort, in comparison. > > > > So, I would agree with this option, make something (page?) interesting > > of/with the graphs, make the simulator a bit more user-friendly, and clean > > up some bugs on the current stable build, but nothing too vast...and bring > > it on slashdot as soon as possible. > > Agreed. I want to build a slightly more convincing simulator first, i.e. > one which simulates something more sophisticated than 100 fully > connected nodes, although Ian and Oskar's more-theoretical results could > fill the gap if we needed to launch an appeal immediately. But the basic > principle is solid. > > > > Once we've gained some financial leeway and the pressure is in that regard > > has diminuished, we can continue with the 0.6 full speed. Maybe, in a few > > months, we can then bring out a 0.6 that IS, indeed, better then any current > > 0.5 build! > > > > My two euros > -- > Matthew J Toseland - [EMAIL PROTECTED] > Freenet Project Official Codemonkey - http://freenetproject.org/ > ICTHUS - Nothing is impossible. Our Boss says so. > _______________________________________________ > Support mailing list > [EMAIL PROTECTED] > http://news.gmane.org/gmane.network.freenet.support > Unsubscribe at http://dodo.freenetproject.org/cgi-bin/mailman/listinfo/support > Or mailto:[EMAIL PROTECTED] -- Matthew J Toseland - [EMAIL PROTECTED] Freenet Project Official Codemonkey - http://freenetproject.org/ ICTHUS - Nothing is impossible. Our Boss says so.
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