Clarification: We do not want to be slashdotted _right now_. When we are
ready, we will make it clear - we want to set up a nice page on the
website, for example, and fix a few more stable bugs.

On Thu, Sep 16, 2004 at 12:42:22AM +0100, Toad wrote:
> On Wed, Sep 15, 2004 at 11:21:51PM +0200, Newsbyte wrote:
> > As some of us have already discussed on IIP, the question becomes urgent
> > what to do for the near future. As the donationpage shows, we are in need
> > for some extra financial input, and thus we should contemplate on the how to
> > do this best.
> 
> Yes. Although we may have anything up to several thousand dollars in the 
> bank.. Ian has been trying to get hold of the trustee for some time...
> > 
> > Now, I've said before that we're long overdue for the 0.6, but still, it's
> > also true that currently, it isn't much better performing (as a whole) then
> > the 0.5 version of the past year. Many changes have been made, but no real
> > progress (from the viewpoint of a newbie user) has come out of it, as yet.
> 
> I don't know about that. I installed a new stable node today, within an
> hour or so I could get many pages...
> > 
> > Now, with the simulations, I feel we have a tool that could finally help us
> > in a way that surpasses the haphazard way untill now, and hopefully that
> > will be even more stimualted with a testnetwork, in the not-to-distant
> > future. 
> 
> Quite possibly (on both counts).
> 
> > I have reasonable hope, thus, that, with further improvements such
> > as the small-chunks and the tools to check performance, we might actually go
> > forward rather quickly, compared to the past year(s). It therefor begs the
> > question, whether it would not be wise to wait a bit longer still, untill we
> > really have something that is noticable better.
> 
> I think so.
> > 
> > This all depends on whether we can afford it, and here again, a suggestion
> > of toad(?) gives us an alternative. apart from being useful tools for the
> > development process, the graphs made, are also very interesting and visually
> > appealing. It is therefor suggested, and IMHO a good idea, to use these
> > graphs, and the simulator, as a slashdot-article. 
> 
> And an appeal for funds. :)
> 
> > If we made a nice page
> > with graphs and some summary explanation, and we offer the simulator for
> > d/l, preferably with a howto so ppl can easily try it out, 
> 
> Probably a good idea..
> 
> > I think this will
> > cause enough attraction to give us some additional flux in regard to
> > interest and finances.
> > 
> > The financial and other gains would be substantial and form a very nice
> > in-between untill the 0.6 version is ready, and it wouldn't cost us all that
> > much in time and effort, in comparison.
> > 
> > So, I would agree with this option, make something (page?) interesting
> > of/with the graphs, make the simulator a bit more user-friendly, and clean
> > up some bugs on the current stable build, but nothing too vast...and bring
> > it on slashdot as soon as possible.
> 
> Agreed. I want to build a slightly more convincing simulator first, i.e.
> one which simulates something more sophisticated than 100 fully
> connected nodes, although Ian and Oskar's more-theoretical results could
> fill the gap if we needed to launch an appeal immediately. But the basic
> principle is solid.
> > 
> > Once we've gained some financial leeway and the pressure is in that regard
> > has diminuished, we can continue with the 0.6 full speed. Maybe, in a few
> > months, we can then bring out a 0.6 that IS, indeed, better then any current
> > 0.5 build!
> > 
> > My two euros
> -- 
> Matthew J Toseland - [EMAIL PROTECTED]
> Freenet Project Official Codemonkey - http://freenetproject.org/
> ICTHUS - Nothing is impossible. Our Boss says so.



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-- 
Matthew J Toseland - [EMAIL PROTECTED]
Freenet Project Official Codemonkey - http://freenetproject.org/
ICTHUS - Nothing is impossible. Our Boss says so.

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