On 20/07/2011 01:07, Stefan Schreiber wrote:
Dave Malham wrote:


Surround is not just about Ambisonics and maybe WFS, yet again.


True - but they are ones that work and are well established.

    Dave


Ambisonics and WFS are well-established?! Depends on your view on this...

In the sense that the technology is well developed and that there are an increasing number of applications of both, though, I would agree, not in a mass market (yet)

It also sounds as if Ambisonics and WFS don't have some drawbacks, and of course both systems have some.


Indeed they have drawbacks - engineering is like that, always about making compromises, good engineering is about attempting to make optimal compromises. :-)

You "review" a system (SRS, CC3D) you even don't know enough, and obviously in a negative ("snake oil") way. IMO they are trying to develop a system which covers some demand from outside. "Cinema" is in the name of CC3D. Even if they are copying some elements from elsewhere, I think this is still ok. There seem to be some new aspects. On a system level, you can't say SRS is copying anything else, because there is no established parametric/object-based 3D audio system elsewhere which they could copy.

Sorry, but their blurb reads like snake oil sales talk so I called it that. It wasn't a comment on the system - since I haven't heard it and have no technical information to go on, I couldn't do so. It would, of course, not be unknown for companies who want to keep IP secret to deliberately obfuscate things....

Hmm, reading through this, it seems that basically they've discovered MPEG4 Spatial Audio Object Coding :-)

Was this about 3D audio? Doubt this... And anyway, outside from academic research nobody has implemented this.


I'm not sure about that.

For my part, I will try to get more information about this. However, I could imagine why SRS won't discuss their system on this list.


Look forward to hearing all about it...

          Dave

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