But this retruns to your original question, in the form: what
commonly used software unpacks and plays XYZ ... ;-(>

Well as approx 98% of computers are PC's, whatever the merits of CAF (beyond 
ticking the 'box' this is different to what is available on a PC) it would be 
totally unsuitable to the OP.

And yes for sure the RIFF Wav (with Wav extensible) has the cool chan mapping 
features CAF has, and very much as on a Mac, hardly anyone has bothered to 
implement it.

IMO if one wants to store so called linear PCM, use WAV. All other formats 
offer less & only exist for (a) backward compatibility for which I have no 
problem or (b) to screw the customer, which I find obnoxious.

AIFF, AIFC, SD2, CAF, have no good reason to exist! (beyond some dodgy 
Commercial imperative to .....)
John L
  ----- Original Message ----- 
  From: Michael Chapman 
  To: Surround Sound discussion group 
  Sent: Friday, November 25, 2011 3:19 AM
  Subject: Re: [Sursound] online multichannel release


  > Hello list,
  >
  > I was asked a 4-channel work for an online-release - I' m now trying to
  > figure out what the best way to "release" it would be..
  >
  > I am totally inexperienced in web-friendly file formats for such things..
  >
  > afaic
  > - I could use mp3-surround -> but it' s only 5.1 and this could possibly
  > cause problems
  > - I could use flac -> but I' m not sure if common media-players support it
  > - I could try some video format (?)
  >
  > are there any other ideas/observations/advices ??
  >

  For archiving there are certainly formats CAF (see below) has
  the abiiity to store detailed info. IIRC WAV has too.

  Both can be compressed with WavPack (though CAF may not
  yet be in the main stream).

  But this retruns to your original question, in the form: what
  commonly used software unpacks and plays XYZ ... ;-(>

  It would help to know what the four channels are:
  - B-format ?
  - 'speaker feeds' for a square ?
  - ?

  Michael.


  From the (Apple) CAF standar (it really needs reading in context):

  Label CodesforChannel Layouts
  LabelCodesindicatetheroleofachannel.
  CAFfilesspecifythisinformationinthischunk’smChannelLabel
  field.
  Thefollowinglistincludesmostchannel layoutsincommonuse.
  Duetodifferencesinchannel labelingby
  variousindustrygroups, theremaybeoverlaporduplication. Ineverycase,
  usethelabel thatmostclearly
  describestheroleoftheaudiochannel.


  enum
  {
      kCAFChannelLabel_Unknown    = 0xFFFFFFFF,   // unknown role or
  unspecified
                                              // other use for channel
      kCAFChannelLabel_Unused     = 0,            // channel is present, but
                                              // has no intended role or
  destination
      kCAFChannelLabel_UseCoordinates         = 100,  // channel is described
                                              // solely by the mCoordinates
  fields
      kCAFChannelLabel_Left                   = 1,
      kCAFChannelLabel_Right                  = 2,
      kCAFChannelLabel_Center                 = 3,
      kCAFChannelLabel_LFEScreen              = 4,
      kCAFChannelLabel_LeftSurround           = 5,    // WAVE (.wav files):
  "Back Left"
      kCAFChannelLabel_RightSurround          = 6,    // WAVE: "Back Right"
      kCAFChannelLabel_LeftCenter             = 7,
      kCAFChannelLabel_RightCenter            = 8,
      kCAFChannelLabel_CenterSurround         = 9,    // WAVE: "Back Center or
                                                      // plain "Rear Surround"
      kCAFChannelLabel_LeftSurroundDirect     = 10,   // WAVE: "Side Left"
      kCAFChannelLabel_RightSurroundDirect    = 11,   // WAVE: "Side Right"
      kCAFChannelLabel_TopCenterSurround      = 12,
      kCAFChannelLabel_VerticalHeightLeft     = 13,   // WAVE: "Top Front Left"
      kCAFChannelLabel_VerticalHeightCenter   = 14,   // WAVE: "Top Front
  Center"
      kCAFChannelLabel_VerticalHeightRight    = 15,   // WAVE: "Top Front
  Right"
      kCAFChannelLabel_TopBackLeft            = 16,
      kCAFChannelLabel_TopBackCenter          = 17,
      kCAFChannelLabel_TopBackRight           = 18,
      kCAFChannelLabel_RearSurroundLeft       = 33,
      kCAFChannelLabel_RearSurroundRight      = 34,
      kCAFChannelLabel_LeftWide               = 35,
      kCAFChannelLabel_RightWide              = 36,
      kCAFChannelLabel_LFE2                   = 37,
      kCAFChannelLabel_LeftTotal              = 38,   // matrix encoded 4
  channels
      kCAFChannelLabel_RightTotal             = 39,   // matrix encoded 4
  channels
      kCAFChannelLabel_HearingImpaired        = 40,
      kCAFChannelLabel_Narration              = 41,
      kCAFChannelLabel_Mono                   = 42,
      kCAFChannelLabel_DialogCentricMix       = 43,
      kCAFChannelLabel_CenterSurroundDirect   = 44,   // back center, non
  diffuse
      // first order ambisonic channels
      kCAFChannelLabel_Ambisonic_W            = 200,
      kCAFChannelLabel_Ambisonic_X            = 201,
      kCAFChannelLabel_Ambisonic_Y            = 202,
      kCAFChannelLabel_Ambisonic_Z            = 203,
      // Mid/Side Recording
      kCAFChannelLabel_MS_Mid                 = 204,
      kCAFChannelLabel_MS_Side                = 205,
      // X-Y Recording
      kCAFChannelLabel_XY_X                   = 206,
      kCAFChannelLabel_XY_Y                   = 207,
      // other
      kCAFChannelLabel_HeadphonesLeft         = 301,
      kCAFChannelLabel_HeadphonesRight        = 302,
      kCAFChannelLabel_ClickTrack             = 304,

  2006-03-08   |   © 2005, 2006 Apple Computer, Inc. All Rights Reserved.
  CHAPTER2
  CoreAudioFormatSpecification



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