I the state the obvious - something I imagine everyone on this list
understands..

The main reason to keep dialogue in the center channel is that panned
phantom images are unstable for most of the audience in a theater. Panning
to a center speaker fixes the location for everyone, instead of moving to
the speaker you are sitting closest to.

jm

On Fri, Feb 5, 2016 at 8:29 AM, <[email protected]> wrote:

> Yes, in Gravity this is easily possible in the opening shot: it's a super
> long
> wide shot where Clooney is off picture in the beginning. There is plenty
> of tome to absorb the scene and the
> position of everything. This is an obvious opportunity to pan dialogue as
> it is really underlining the
> dramaturgical intent. And this always is the criteria.
> If the picture cuts are too fast (and this limit is reached soon),
> following the
> perspective panning-wise exaggerates the edits, makes them obvious
> and potentially destroys the seamless flow of the narration. That's the
> main reason
> for keeping the dialogue in the center. If the shots are long enough,
> if there are off-voices, if there is movement or something similar in a
> dramaturgical sense,
> then panning the dialogue to the position on (or off) screen may enhance
> the sense of space
> and the story. More than 90% of all dialogue is in the center, though. But
> yes, sometimes
> it is an improvement. And yes, in animation the voices are super-clean as
> they are recorded
> in a studio - and thus they can be panned easily if wanted. With location
> sound, there may be considerable background sound
> behind the voices - and if such a signal is panned, the (mono-) background
> jumps around as well. Very noticable
> and very disturbing. Location audio is very much used these days by many
> directors (Tarantino, e.g.).
> Robert Altman was famous for insisting on 100% location dialogue. This
> makes panning dialogue almost impossible,
> even if it would enhance the story.
>
> Best, Florian
>
>
> ________________________________________
> Von: Sursound [[email protected]]&quot; im Auftrag von
> &quot;Courville, Daniel [[email protected]]
> Gesendet: Donnerstag, 04. Februar 2016 18:15
> An: [email protected]
> Betreff: Re: [Sursound] Dialogue in center channel,,, not always
>
> >>>And which director takes care about stereo compatible picture editing?
> >
> >Alfonso Cuaron is possibly one such director. Both Children of Men and
> >Gravity often panned the dialogue to match the position of the actor on
> >screen. It's very noticeable right at the start of Gravity; first you hear
> >George Clooney's voice coming from far right and as the shot zooms in and
> >you start to see him appear on the far right of the screen, his dialogue
> >moves across to match.
>
> Every Pixar animation movies have panned dialogues.
>
> Since the voices are recorded in individual booth, they start audio
> post-production with separate tracks for every voices, making panning
> easier and more effective, although making the mix more time consuming.
>
> - Daniel
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-- 
Jim Moses
Technical Director/Lecturer
Brown University Music Department and M.E.M.E. (Multimedia and Electronic
Music Experiments)
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