I the state the obvious - something I imagine everyone on this list understands..
The main reason to keep dialogue in the center channel is that panned phantom images are unstable for most of the audience in a theater. Panning to a center speaker fixes the location for everyone, instead of moving to the speaker you are sitting closest to. jm On Fri, Feb 5, 2016 at 8:29 AM, <[email protected]> wrote: > Yes, in Gravity this is easily possible in the opening shot: it's a super > long > wide shot where Clooney is off picture in the beginning. There is plenty > of tome to absorb the scene and the > position of everything. This is an obvious opportunity to pan dialogue as > it is really underlining the > dramaturgical intent. And this always is the criteria. > If the picture cuts are too fast (and this limit is reached soon), > following the > perspective panning-wise exaggerates the edits, makes them obvious > and potentially destroys the seamless flow of the narration. That's the > main reason > for keeping the dialogue in the center. If the shots are long enough, > if there are off-voices, if there is movement or something similar in a > dramaturgical sense, > then panning the dialogue to the position on (or off) screen may enhance > the sense of space > and the story. More than 90% of all dialogue is in the center, though. But > yes, sometimes > it is an improvement. And yes, in animation the voices are super-clean as > they are recorded > in a studio - and thus they can be panned easily if wanted. With location > sound, there may be considerable background sound > behind the voices - and if such a signal is panned, the (mono-) background > jumps around as well. Very noticable > and very disturbing. Location audio is very much used these days by many > directors (Tarantino, e.g.). > Robert Altman was famous for insisting on 100% location dialogue. This > makes panning dialogue almost impossible, > even if it would enhance the story. > > Best, Florian > > > ________________________________________ > Von: Sursound [[email protected]]" im Auftrag von > "Courville, Daniel [[email protected]] > Gesendet: Donnerstag, 04. Februar 2016 18:15 > An: [email protected] > Betreff: Re: [Sursound] Dialogue in center channel,,, not always > > >>>And which director takes care about stereo compatible picture editing? > > > >Alfonso Cuaron is possibly one such director. Both Children of Men and > >Gravity often panned the dialogue to match the position of the actor on > >screen. It's very noticeable right at the start of Gravity; first you hear > >George Clooney's voice coming from far right and as the shot zooms in and > >you start to see him appear on the far right of the screen, his dialogue > >moves across to match. > > Every Pixar animation movies have panned dialogues. > > Since the voices are recorded in individual booth, they start audio > post-production with separate tracks for every voices, making panning > easier and more effective, although making the mix more time consuming. > > - Daniel > _______________________________________________ > Sursound mailing list > [email protected] > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, > edit account or options, view archives and so on. > _______________________________________________ > Sursound mailing list > [email protected] > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, > edit account or options, view archives and so on. > -- Jim Moses Technical Director/Lecturer Brown University Music Department and M.E.M.E. (Multimedia and Electronic Music Experiments) -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20160205/3c06e6b7/attachment.html> _______________________________________________ Sursound mailing list [email protected] https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.
