Yes it would be nice to know how exactly (or at least roughly if you dont
want to give your game away) the headphones take personalised HRTFs ....

On 24 February 2016 at 07:33, umashankar manthravadi <[email protected]>
wrote:

> I had been thinking, for three or four years now, that if one builds an
> eight driver headphone, it should be possible to eliminate HRTF to a large
> extent. I have been intending to build one into a motorcycle helmet. You
> will then only need headtracking for a stable image.
> OSSIC is an eight driver system.
>
>
> umashankar
>
> Sent from Mail<https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
> From: Marc Lavallée<mailto:[email protected]>
> Sent: Wednesday, February 24, 2016 9:28 AM
> To: Surround Sound discussion group<mailto:[email protected]>
> Subject: Re: [Sursound] OSSIC Kickstarter Campaign Begins
>
> It’d be nice to learn more about the auto-calibration feature. It looks
> like only the diameter of the head is monitored.
> —
> Marc
>
> > On Feb 23, 2016, at 10:48 PM, len moskowitz <[email protected]>
> wrote:
> >
> > OSSIC (formerly Sonic VR) has designed prototypes of headphones that do
> automatic HRTF calculation and headtracking. They will support ambisonics
> (They have a TetraMic system.)
> >
> >
> > They are seeking development and production funding on Kickstarter:
> >
> >
> >
> https://www.kickstarter.com/projects/248983394/ossic-x-the-first-3d-audio-headphones-calibrated-t
> >
> >
> > They sought to raise $100,000 in 60 days. They've already raised over
> $340,000 in less than three.
> >
> >
> > Len Moskowitz ([email protected])
> > Core Sound LLC
> > www.core-sound.com
> > Home of TetraMic
>
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