Hello Simon,

I suggested using the mobile phones only as head trackers, so they'll just send 
out via OSC (wifi) the sensors data to the audio rendering 
application/computer, which will then generate the various audio feeds.

Another important question is whether the audio-feed pre-determined, or is it 
generated in real-time. If the first, then I think you could use the 3D Tune-In 
Toolkit app for the playback, controlled remotely (start-stop audio) by 
whatever you use for the video playback.


I'm happy to have a chat on how this could be done if you wish!

Best regards
Lorenzo



--
Dr Lorenzo Picinali
Senior Lecturer in Audio Experience Design
Director of Undergraduate Studies
Dyson School of Design Engineering
Imperial College London
Dyson Building
Imperial College Road
South Kensington, SW7 2DB, London
T: 0044 (0)20 7594 8158
E: l.picin...@imperial.ac.uk

http://www.imperial.ac.uk/people/l.picinali

www.imperial.ac.uk/design-engineering-school<http://www.imperial.ac.uk/design-engineering-school>
________________________________
From: Sursound <sursound-boun...@music.vt.edu> on behalf of Simon Connor 
<sico...@gmail.com>
Sent: 01 November 2018 10:28:15
To: sursound@music.vt.edu
Subject: Re: [Sursound] Multi-user head tracked binaural ambisonics query

Thanks for the swift reply Lorenzo! This is a great start.

I shall check these out, one key thing I should have mentioned is that the
audio feed needs to be synced to video (hence the Reaper functionality - as
this will simultaneously run the audio and video). So the audio will need
to be streamed to all users synchronously. I'm not sure if this has an
implication on the use of mobile phones or not?
Cheers
Simon

On Thu, 1 Nov 2018 at 10:14, Picinali, Lorenzo <l.picin...@imperial.ac.uk>
wrote:

> Hello Simon,
>
>
> I don't have any Reaper-friendly suggestion, but if you are happy to use
> other software you could use simple mobile phones for head tracking  (you
> could also use some simple head trackers like MrHeadTracker from IEM -
> https://git.iem.at/DIY/MrHeadTracker), sending through the data via OSC
> to a computer where you can run various instances of the 3D Tune-In Toolkit
> (http://3d-tune-in.eu/toolkit-developers & <
> http://3d-tune-in.eu/toolkit-developers>
> https://github.com/3DTune-In/3dti_AudioToolkit/). We will soon release
> the 3D Tune-In Toolkit as a VST plugin, so it might be possible to use it
> with Reaper...I'll be happy to have a chat about it, if you wish.
>
>
> Best regards
>
> Lorenzo
>
>
>
> --
> Dr Lorenzo Picinali
> Senior Lecturer in Audio Experience Design
> Director of Undergraduate Studies
> Dyson School of Design Engineering
> Imperial College London
> Dyson Building
> Imperial College Road
> South Kensington, SW7 2DB, London
> T: 0044 (0)20 7594 8158
> E: l.picin...@imperial.ac.uk
>
> http://www.imperial.ac.uk/people/l.picinali
>
> www.imperial.ac.uk/design-engineering-school<<http://www.imperial.ac.uk/design-engineering-school<>
> http://www.imperial.ac.uk/design-engineering-school>
> ________________________________
> From: Sursound <sursound-boun...@music.vt.edu> on behalf of Simon Connor <
> sico...@gmail.com>
> Sent: 01 November 2018 10:04:07
> To: sursound@music.vt.edu
> Subject: [Sursound] Multi-user head tracked binaural ambisonics query
>
> Hi Sursounders
>
> I'm wondering if I could pick some brains if possible…
>
> I’m interested in the potential of using head tracked binaural HOA in a
> gallery setting, but that would support multiple users at the same time
> (say up to 6 people) so that each could have their own respondent audio
> experience.
>
> Could anyone recommend any Reaper friendly software and cost effective head
> trackers that would allow for multi-user head tracking?
>
> I know that Waves NX offers this but only for FOA and I've been less
> impressed by the sound of the binaural decoding as yet. I've been very
> impressed by Audio Ease’s 360 pan suite with their suggested headtracking
> device but currently this doesn’t offer multi-user functionality.
>
> Any suggestions would be very welcome!
>
> Thanks in advance
> Simon
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