hi holger,

indeed that is a good workaround, thanks! it is not replacing motion 
along any arbitrary path, but speaking geometry most function graphs 
could be mapped.

andr�



Holger Will wrote:
> hi andr�
> 
> ive just taken a look at your sun animation again. its really cool !
> and ive just had an idea , you might want to try to approximate
> the path using keySplines:
> 
> <animate attributeName='x' values='0;413' dur='10s' fill='freeze' 
> begin='debut.click' calcMode='linear'/>
>  <animate attributeName='y' values='211;50;211' keySplines="0.1 0.21  
> 0.49 1;0.51 0  0.9 0.8" dur='10s' fill='freeze' begin='debut.click' 
> calcMode='spline'/>
> 
> just a thought
> holger
> 
> 
>            


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