> As for the orientation, I think one could take the point at half way 
> less 1% (or 0.1%) and the one at half way plus 1% (or 0.1%, to
adjust to 
> find which work best, that depends also on the complexity of the curve, 
> ie. on the number of vertexes).
> Draw a line between these two points, it gives (a good approximation
of) 
> the needed orientation vector.

yes, thats a good idea. Should work well.

Maybe at a later SVG version we should have a declarative approach for
that problem, without having to use scripting or animation.

Andreas





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