> As for the orientation, I think one could take the point at half way > less 1% (or 0.1%) and the one at half way plus 1% (or 0.1%, to adjust to > find which work best, that depends also on the complexity of the curve, > ie. on the number of vertexes). > Draw a line between these two points, it gives (a good approximation of) > the needed orientation vector.
yes, thats a good idea. Should work well. Maybe at a later SVG version we should have a declarative approach for that problem, without having to use scripting or animation. Andreas ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

