Hi, JD-

I know you're busy, and SVG is clearly not one of your high priorities, but
forgive me for my persistence, since it is one of mine.

Thanks for your reply; I look forward to your updates on the subject when
you can find out more information.  But you didn't address my other
question, about the idea of including SVG support by default. Could you
speak about the feasibility of this? What would it take for Macromedia to
support SVG-Tiny by default?

As a consumer, I would be extremely confused if a product said that it has
support for a feature, but turns out not to support it in practical terms.
For instance, if I bought a a portable MP3 player that says clearly on the
box that it supports MP3s (or maybe Ogg Vorbis would be a better example ;),
but wouldn't play them because of licensing issues, I would call that false
advertising. I'm not trying to be a jerk, here... I'm just drawing what I
think is an apt metaphor, and I'm trying to support the spread of SVG,
including into the Flash player. It seems such a natural match.

It says on your site [1]:
"SVG-T Playback
Operators and OEMs can now license a single solution that supports Flash as
well as animations created using SVG-T. MMS assets, WAP browsers, and other
applications can all be enabled to support Flash and SVG-T playback using
Flash Lite 1.1."

If you don't support it out of the box, please say so on your site. This
wording is deceptive, if not untrue; perhaps you could get them to change
the wording to something like:
"SVG-T Playback
Optionally, operators and OEMs can now license a single solution that
supports Flash as well as animations created using SVG-T. MMS assets, WAP
browsers, and other applications can all be enabled to support Flash and
SVG-T playback using Flash Lite 1.1 with the correct license."

So far, you haven't told us (and I haven't been able to find out myself)
which phones support it, which phones *might* support it, whether it's
included in the publicly available download, or where we can get it at all.
Y'all are being as cagey as Adobe. ;)

Another part of your site [2] says:
"Why did Macromedia decide to incorporate SVG-T support?
    Adding SVG-T support was a direct request from our European customers
and is part of the 3GPP standard. Macromedia is committed to supporting
industry standards and is ensuring that our technologies do so as well."

A more cynical person might be tempted to say that SVG is included in
FlashLite in name only, and only for marketing and compliance purposes. But
I'm sure that Macromedia is not being disingenuous, that they just don't see
the market potential. You're well-versed in SVG... What's your personal
opinion about the best way to get SVG-Tiny included in FlashLite in a
substansive way? 

[1]
http://www.macromedia.com/software/flashlite/productinfo/features/index.html
#item-4
[2] http://www.macromedia.com/software/flashlite/productinfo/faq/#itemC-5

Regards-
Doug

doug . schepers  @ vectoreal.com
www.vectoreal.com ...for scalable solutions.


John Dowdell wrote:
| 
| Doug Schepers wrote:
|  > But I wonder why people aren't going for the SVG libs? 
| John, can  > you tell us if you charge more for SVG 
| capability? How about the  > size of the libs compared to the 
| overall size of the viewer?
| 
| Sorry, I don't have that information. Particularly on the 
| pricing angle, details would likely depend on the individual 
| manufacturing deal. For filesize I'd suspect it would be 
| about the same size as the other SVG rendering schemes in 
| SWF, but I haven't downloaded and compared to get the exact 
| difference.
| 
| 
| Yoshihiko Matsumoto wrote:
|  > If we pay $10 to download Flash Lite 1.1 from Macromedia 
| direct link  > is SVG-T engine included? If not, can you give 
| us SVG-T engine after  > we pay $10 for Flash Lite 1.1?
| 
| I don't think it's part of that download, but I haven't had 
| the free time to personally check it. Those pages do have a 
| feedback link, though, if you don't immediately see what 
| you'd like. (But note that those links are more useful for 
| developers than for consumers, in case you purchased an early 
| version of a phone before its software was bundled in.)
| 
| jd
| 



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