Hi Barend,

I thought that clicking when the cursor was a hand for background information 
or other links and clicking elsewhere for the next frame was nice and simple 
and didn't clutter up the picture with controls.  Perhaps I need to 
re-think this.  As for it being a bit slow sometimes, I think this is due 
to some of my filters and things which take a while to render.  I'm not 
sure what to do about that.  I'll think about these things.

Richard Pearman http://www.nucleus.com/~richardp/
http://www.pixelpalaces.com/

>------- Original Message -------
>From : Barend KÃbben[mailto:[EMAIL PROTECTED]
>Sent : 4/16/2005 4:17:18 AM
>To : [email protected]
>Cc : 
>Subject : RE: [svg-developers] Support SVG superheros!
>
>
>Richard,
> 
>I like comics, and have nothing against comics on the computer (although I 
>prefer reading a book in my bath). I do like experiments in comics and strange 
>characters (one of my favourites is the Sandman series of Neil Gaiman).
> 
>Now let me tell you why I think the comic such as you made it don't work: It's 
>the interface. What I get is a drawing, and I don't know where to go next: 
>it's not intuitive. On some places if I click, a text pops up, on other places 
>the next drawing pops up. Sometimes it's very slow, so I've clicked twice and 
>then it's skips a drawing, and I find no way to go back other than starting at 
>no. 1. This is so much more akward then reading a standard paper page, that it 
>turns into frustation quickly and I give up. 
> 
>All this has nothing to do with your Art, nor with SVG as a format, you just 
>need to build a MUCH better GUI (Graphic User Interface), or let some computer 
>whiz do that for you. 
> 
>yours,
> 
>____________________________ 
>Barend KÃbben 
>International Institute for Geo-information Sciences and Earth Observation 
>(ITC) 
>PO Box 6, 7500AA Enschede (The Netherlands) 
>ph: +31-(0)534874253; fax: +31-(0)534874335 


[Non-text portions of this message have been removed]



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