Le Mercredi 23 Novembre 2005 14:07, Andreas Neumann a écrit :
> if you go for higher resoluted terrain representations I would
> definitely do it in raster - it would be a mis-use of SVG to include
> lots and lots of rectangles to simulate raster images.
>
> There are several free and commercial tools out there that can deal
> with terrain generation, processing and rendering.
>
> Then you just have to include the raster image in SVG.
>
> Andreas
Oh no, I'm affraid I was not clear in my query. My map resolution is a given
and I'm really happy with it. My concern is to know if the relief lighting
methods would produce anything good looking on low resolution maps like mine.
I guess I'll figure it out soon enough.
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