Hi, Domenico-

While you know I respect you, your work, and your opinions, I have to say
that I must respectfully disagree with you here.

Do things render quickly and perfectly in FF? Is FF feature-complete as
regards SVG graphical elements or DOM methods? Is there support for 2 of my
favorite features, SMIL and SVG Fonts? Sadly, no. However, does it help
spread SVG? Emphatically, yes.

Over the past few months, I've tried to clean up a lot of my content so that
it renders as well as possible in FF. I've gotten many of my WebApps to
behave tolerably well (though others are a lost cause). It is far from my
ideal platform. But a *lot* of content will render just fine.

Let's face it, just browsing legacy SVG, you are bound to stumble on a lot
of mistakes that Adobe should never have rendered. In this way, alone, I see
value in Firefox... it will make authors and authoring tools create real,
valid XML, which will aid the transition to Compound Documents. This is
where I think SVG will find a whole new audience, with SVG as just a part of
a larger mixed-namespace context.

But let's not talk about technicalities like that, of interest only to
standards wonks. Let's talk real-world cases.

There is a whole new generation of SVG authors that neither know nor care
about SVG scripting or animation. They are using Inkscape to make static
SVG, which many argue should be the primary use case for a Web-oriented
vector graphics language (obviously, I'm not one of those, but it is a valid
argument). SVG as simply graphics in a Web page really does work right out
of the box on FF... no need for a plugin that your workplace might not
allow.

Inline SVG works in FF. Now those HTML+SVG apps that only worked in IE+ASV
before, using HTML input widgets, can work across the 2 major browsers (see
Jonathan's example for how to do this)! Many simple WebApps now have the bar
lowered for newbies who don't want to or can't make an SVG dropdown; this
will result in a net gain of casual SVG users.

Basically, FF with SVG makes SVG simply more *common*. And since it will
improve with time, soon (a year or so, perhaps) it will be a perfectly
acceptable platform for more advanced WebApps, too.

Moreover, SVG in FF and Opera (neither perfect) raises the bar for other
browsers (IE, maybe?) to start adhering to open Web standards, and will
increase the demand for SVG. Maybe just a little at first, but it will grow.
Heck, it might even have the affect of raising awareness about SVG such that
more people will download the Adobe viewer.

For these reasons, I think it was worthwhile for FF to release with the
limited support for SVG. It is only a step back for those of us used to a
near-complete specification. It is a major step forward for those who will
discover SVG because of Firefox. And ultimately, that will help us all.

You are dead right that it will hurt the previous works of SVG authors, but
only until FF is improved. This will be a new ramp-up period for SVG, in
some ways starting over. And I contend that with a more common SVG viewer,
new, well-rendering content will quickly outnumber older content, and people
will not be so quick to dismiss SVG once there is more good content out
there. Remember, without a plugin, your excellent work, and that of other
creators, does not render at all... in SVG, it shows that there is at least
something there. And while the public is starting to get used to this "new"
thing called SVG, we can all be creating new content that works well, and
counting on FF to improve.

p.s. Don't confuse Jonathan's politeness for insincerity. He's a stand-up
fellow, and deserves a good deal of recognition and consideration for all
he's done.

Optimistically-
Doug

[EMAIL PROTECTED]
www.vectoreal.com ...for scalable solutions.




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