Currently, there are not any XML markup elements for drawing primitives within MXML. However, ActionScript, which is the scripting language used with MXML / Flex does have support for graphic instructions.
It would be possible (and I don't believe too difficult) for a developer to create new MXML tags / components that exposed the underlying ActionScript drawing API to the XML layer. i.e., so you could do something like this: <drawing:Square heigth="50" width="50" fillColor="0x003300" /> This would just be implimented as a custom flex component, which would be exposed via XML / MXML. Hope that helps... mike chambers [EMAIL PROTECTED] paul_willson8 wrote: > I appreciate if any one can answer this: Does MXML/Flex support > primitive XML-graphics instructions, for example, line, rect and > circle etc? > ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/2jUsvC/tzNLAA/TtwFAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

