On 4/21/06, Reid Priedhorsky <[EMAIL PROTECTED]> wrote: > > Andreas Neumann wrote: > > yes, path is definitely the way to go for maps. > > > > With path elements you can also combine several disjunct polygons in > > one element and have holes. Both are very common in mapping and GIS. > > It seems clear that there's a space advantage to using a few paths > rather than many polygons. Is there a speed advantage as well?
Are you taking about the rendering engine?. Not much to different inmost cases. Phi Thanks, > > Reid > > > ----- > To unsubscribe send a message to: > [EMAIL PROTECTED] > -or- > visit http://groups.yahoo.com/group/svg-developers and click "edit my > membership" > ---- > Yahoo! Groups Links > > > > + > > > [Non-text portions of this message have been removed] ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

